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Update Log

Voidbloom Updates

Voidbloom ships new features regularly. Highlights from the version history are below; the complete, always-current update log lives in-game under the INFO panel on the main menu.

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Current version

Voidbloom v1.39 — the latest release. Selected updates follow, newest first. Dates are the release dates recorded in the game's update log.

Release history

v1.39Latest

Harder Ranks, Honest Spins & Team Raid Recovery

  • Pilot Rank now uses a much more demanding lifetime-score curve, with stronger high-rank scaling. Existing rank numbers are recalibrated from lifetime score; earned rewards stay owned.
  • Every spin shows its live server-backed outcome pool, per-item chance and remaining fixed stock. Stocked prizes consume global supply when won.
  • Team Raid recoveries take 15 seconds and add 15 seconds to the team clock. Raids fail at 15:00, on a full wipe, or after losing contact with a pilot.
  • Limited cosmetics now carry one red Limited label; the duplicate green Limited · Tradeable badge is gone.
v1.37

Direct Fire — Competitive Clash Is True PvP

  • Competitive Clash is a real fight now: every ranked match plays out in one shared sector. Rivals fly beside you with live hull bars, your cannons and missiles land on their hulls, and shooting a rival down pays a score bonus. Surges still fly and the last pilot alive still takes the match.
  • Multiplayer is smooth: teammates and rivals stream their position up to ten times per second and glide between updates instead of teleporting — Team Raid bosses stopped rubber-banding for non-host pilots too.
  • Friend invites work again after a server-side fix, the blue premium callsign color was retired, the leaderboard lost its blinking dot, and menu screens shed another layer of instructional text.
v1.35

The Ascendant, a Real Spin Wheel & Market Polish

  • The premium Season Pass row now ends at The Ascendant — a season-exclusive vessel skin waiting at tier 20. It is never sold and never appears in a spin; finishing the track is the only way to own it.
  • Cosmetic spins reveal on a real wheel: the strip launches fast, decelerates under the pointer and lands on your prize, ticking for every card that sweeps past.
  • Offsale is its own state now — a Premium or Exclusive drop that leaves sale is simply offsale, and can stay that way for months before (ever) going Limited.
  • Cosmetic cards only carry a trade badge when there is something to say: the Account Bound tag is gone, and Limited · Tradeable appears on limiteds alone.
  • Listing a limited for sale updates the Limiteds overview the moment you press back.
v1.34

Lifetime Rank, Clash Seasons & the Daily Check-in

  • Pilot Rank is now your total lifetime score: every run you ever fly adds its full final score — runs where you died, runs you revived, clashes, raids and operations alike — with the same coin bounties and ship milestones on every rank-up.
  • The Leaderboard was rebuilt: one Score board with All-Time and Today tabs (level and duration shown beside every score), a new Lifetime board ranking pilots by total lifetime score with their Pilot Rank beside it, and the Clash Division ladder moved in from Void Clash.
  • Void Clash now offers Competitive Clash — queue up and the match launches itself the moment the field fills, with Clash Division Points on the line — and Friendly Clash, the same fight with full host controls and nothing at stake. Divisions soft-reset monthly to the floor of the division below your finish.
  • Team Raid moved to its own button under Void Clash on the main menu.
  • The Daily Check-in greets your first login each day: collect your login coins on the spot, see every overnight reward already banked with a grand total, and keep your claim streak alive. The Daily hub is now all about contracts.
v1.33

The Limited Exchange & Trading 2.0

  • Every Common, Rare, Epic and Mythic cosmetic now sells for Void Coins or Bloom Gems; the new Premium tier takes Bloom Gems or cash, and Exclusives are cash only. Premium and Exclusive items can carry a fixed quantity or a sale timer — leaving sale makes them Limited.
  • The Limited Exchange opens as a new Market tab: every Limited item shows its RAP (Recent Average Price), best price, circulation and a price history chart, with player-to-player buying, selling and listing for Bloom Gems. Only Limited items are tradeable.
  • Spins rework: Scout, Warden and Reliquary take coins or gems only, the Sovereign Spin takes gems or cash and can land Premium and Exclusive cosmetics, and the new cash-only monthly Eclipse Spin is the sole mint of a spin-only Exclusive that is guaranteed Limited when the spin rotates out.
  • The currency tab now sells Bloom Gems and Void Coins together, with one-time packs in their own section that disappears once owned.
v1.32

Season Pass, Premium Pass & a Louder Void

  • A monthly Season Pass lands in Operations: clearing challenge runs pays Season XP toward twenty tiers of coins and Bloom Gems on the free Standard row, with a Premium row on top for Premium Pass holders.
  • The VIP Void Pass becomes the Premium Pass — everything it had, plus the Premium Season Pass row and 1.5× Season XP. The free trial is retired.
  • Every operation hides two one-time bonus objectives, and clearing the main objective now opens a bonus phase instead of ending the run. Vessel Mastery retires in favor of Season progression.
  • The procedural soundtrack cycles four chord progressions with a late-run lead line, bosses get a driving battle theme, endless mode gets its own relentless mix, and a gear button beside pause opens Settings mid-run.
v1.30

Arsenal Evolved & Ranked Matchmaking

  • Three new weapons join the arsenal: Rift Mines drag blooms into a detonation, the Void Glaive is a returning blade whose damage ramps with every hit in flight, and the Pyre Projector breathes a flame cone that leaves enemies burning.
  • Weapon evolutions: max any weapon and two mutually exclusive evolution branches appear on level-up — twenty transformations in all, one choice per run.
  • Competitive Clash becomes ranked matchmaking: queue for a 1v1 duel, four-way skirmish or eight-pilot melee and the match starts itself; bigger fields pay more rating. The classic lobby mode lives on as Friendly Clash, with no rating at stake.
  • New pilots get a guided first flight with a menu tour and a completion bounty, a dedicated Log In button lands on the home screen, and guest callsigns are now locked until an account is created.
v1.26

Bundle Trades & True Flame Previews

  • Either side of a trade can now carry up to eight cosmetics or crates plus Bloom Gems, including Gem-only gifts and exchanges.
  • Trading starts from one compact friend dropdown, with a dedicated two-sided offer builder and live pending counts on the Incoming and Sent tabs.
  • Profile, Inventory and Trade trail previews now run the exact Market flame simulation at a larger scale, and live vessels gain a matching tapered engine plume.
v1.22

Command Deck & Echo Squadron

  • A cleaner command-deck layout across the main menu and every major hub, with stable panel heights and an always-visible close control.
  • Echo Squadron, a new auto-deploy weapon that launches weaker copies of your vessel and current arsenal; upgrades improve strength, durability, count and redeploy speed.
  • Daily rewards and contracts share one hub, and detailed teaching moved into the in-game Field Manual.
v1.21

Vaults, Trading & Fleets

  • Bloom Gems arrive as a premium cosmetic currency that never changes combat power.
  • Crates can be bought with Void Coins, Bloom Gems or USD, opened immediately or stored in Inventory, revealing one tradable cosmetic.
  • Trade & Gift lets friends exchange cosmetics and crates through atomic server-verified offers, and Fleets add pilot clubs with roles, chat, member rankings and monthly competition.
v1.20

Team Raid & Quick Control Update

  • Team Raid goes live for two to four pilots: fight together in one sector, see teammates and callsigns, and clear four shared boss rounds against the clock.
  • Press 1, 2 or 3 to choose upgrades instantly — even while holding movement keys — and hold Shift or Space (or tap Sprint) for a short speed burst.
v1.19

Void Clash Competitive Progression

  • Void Clash gains competitive divisions, with rating that rewards placement, lobby size, survival, score and victories across seven tiers.
  • Clash results settle into server-owned lifetime stats, so wins and rating follow signed-in pilots across devices.
v1.15

Operations, Vessel Mastery & a Smoother Void

  • Operations launch with six challenge runs — dodge every hit, race a kill quota, climb levels against the clock, hunt a warden, survive on critical hull, or assemble a full arsenal — each with its own objective and best-time record.
  • Every run advances Vessel Mastery, unlocking alternate starting weapons at mastery 5, 12 and 20.
v1.11

Void Clash — Live Multiplayer

  • Void Clash goes live: two to eight pilots, one sector, one start signal — last pilot alive takes the match.
  • Kills become weapons — destroy an elite to surge one rival's void, drop a boss and everyone gets hit — while a shared "clash protocol" neutralizes permanent upgrades so pure flying decides it.
v1.9

The Glow-Up — Daily Rewards & Cosmetics 2.0

  • A free daily reward waits in the Daily hub every day, climbing a seven-step track for consecutive claims.
  • Vessel skins and engine trails were rebuilt with richer, animated effects, and the whole void got a visual pass.
v1.5

Sectors & the Market

  • Five daily-rotating sectors, each with their own colors and an anomaly that changes how the void behaves.
  • The Void Market opens with coin packs, vessel skins and engine trails, plus a VIP Void Pass and redeemable promo codes.
v1.3

The Deep Update

  • Endless mode arrives — after the VOIDMOTHER falls, the deep keeps scaling for score.
  • Daily streaks, a friends board, and account recovery and deletion land alongside a proper new-pilot briefing.
v1.1

Going Online

  • Pilot accounts with cross-device cloud saves.
  • Live global rankings with a realtime score ticker.

See the full log in-game

The complete update history and the interactive Field Manual live in the INFO panel on the Voidbloom main menu.

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